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About Scott Hibberson

Photography | Running | EdTech | Classics | Travel (not necessarily in that order).

What skills does a photographer need today? The 1900s.

This post is part of a series that charts the history of photography since the 1900s. The series takes a decade by decade look at how the skills a photographer needs have changed in light of technological, economic and societal change.

The snapshot is born!

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What skills does a photographer need today?

This post is part of a series that charts the history of photography since the 1900s. The series takes a decade by decade look at how the skills a photographer needs have changed in light of technological, economic and societal change.

Image by Paul Skorupskas, available on Unsplash.

Introduction

The last century has seen photography transform considerably, from early experiments with permanent photographs to the introduction of digital cameras and smartphones with AI capabilities.f

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Five Wellbeing Wins for Wearables

When the Apple Watch series 8 launched in September in the UK I finally took the plunge and bought one. I had a ‘significant birthday’ this year. My health and fitness is generally okay for my age, but I’m at that age where certain things are starting to get harder. This prompted me into keeping a closer eye on my health.

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The Nightmare Before the End of Term!

Summary

This episode along with the link to the escape room is available as a blog post: https://scotthibberson.com/2022/04/14/the-nightmare-before-the-end-of-term/

Transcription

The Nightmare Before the End of Term!

Nope, it’s not a movie sequel – it’s my foray into the world of creating a virtual escape room.

I have to admit, I’m a bit late to the party when it comes to escape rooms. They’ve been around a while, but I’ve never done one, either in person or virtually. I know, I need to get out more (if that’s the right expression).

This term we ran a Jisc event to share teaching ideas and one of my FE contacts at Coleg Gwent in Wales mentioned escape rooms (thanks Natalie btw!). They sounded fun and a sure-fire way of gamifying the learning experience which appealed to me.

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